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101. Announcement:Galatea - Issues - in EVE Information Portal [original thread]
icons still terrible and difficult to see.
- by Vol Arm'OOO - at 2015.08.27 15:17:31
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102. Announcement:Galatea - General feedback - in EVE Information Portal [original thread]
Icons still terrible and difficult to see.
- by Vol Arm'OOO - at 2015.08.27 15:16:44
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103. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Frostys Virpio wrote: Vol Arm'OOO wrote: Market McSelling Alt wrote: Harrison Tato wrote: Frostys Virpio wrote: Who the hell made you believe a small group would be able to face a larger more organised one? Star Wars Pretty...
- by Vol Arm'OOO - at 2015.08.26 17:17:04
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104. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Market McSelling Alt wrote: Harrison Tato wrote: Frostys Virpio wrote: Who the hell made you believe a small group would be able to face a larger more organised one? Star Wars Pretty much every revolution in history against an op...
- by Vol Arm'OOO - at 2015.08.26 14:49:29
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105. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
IMO the most alarming thing about Eve's health is that historically after an expansion there is a spike in player numbers as folk come back to the game to see what's new. After FozzieSov there has been no spike. FozzieSov has proven not to be EveJ...
- by Vol Arm'OOO - at 2015.08.26 14:45:57
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106. New Sov -- Killing 00 - in EVE General Discussion [original thread]
Markus Reese wrote: Jenshae Chiroptera wrote: It was so obviously awful that I am perplexed as to how it was pushed through. I was away from the forums during the fozzie sov, but I found many people liked the ideas. Mostly those of us w...
- by Vol Arm'OOO - at 2015.08.25 17:40:58
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107. New Sov -- Killing 00 - in EVE General Discussion [original thread]
Geanos wrote: Ima Wreckyou wrote: Geanos wrote: No, new sov is not killing 0.0, just killing the big fights which is intended. Big entities will just have to start FC training programs for small fleets and content will be created. A mediu...
- by Vol Arm'OOO - at 2015.08.25 17:33:33
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108. New Sov -- Killing 00 - in EVE General Discussion [original thread]
Markus Reese wrote: Then come up with a new playstyle? Old saying HTFU. Adapt or die. You know what frigates running around mean? Pew pew pew. Get stuff that takes out frigs. Get newbs to do the entosis or run anti frig duty while vets fight ...
- by Vol Arm'OOO - at 2015.08.25 15:15:04
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109. Eve-PVP - in EVE General Discussion [original thread]
Markus Reese wrote: I find the PvP itself to be exciting. But as you said, somewhat predictable the larger the fleets get. The "draining" part for me is the work required to do it. I can get in cheap ships and die lots, which in itself eventua...
- by Vol Arm'OOO - at 2015.08.24 18:41:28
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110. MLU's on a strip miner? Yes or no. - in EVE New Citizens Q&A [original thread]
The tank v. yield argument overlooks the fact that the best fit for a procurer includes a scram in the mids.
- by Vol Arm'OOO - at 2015.08.24 18:34:08
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111. Is empress Jamly Sarum of Amarr dead? - in EVE General Discussion [original thread]
Feyd Rautha Harkonnen wrote: She got her pod out, custom golden egg variant ( screenshot ) F CCP swore that the golden pod implant would never be destroyed. Thus the Empress must be alive.
- by Vol Arm'OOO - at 2015.08.23 04:40:06
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112. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
M1k3y Koontz wrote: Vol Arm'OOO wrote: The whole point of pos bashing is to get to the player goodies inside. Here's the thing though, is it really ? Looking at the POS's I've shot in the last few months, all but a few of them have bee...
- by Vol Arm'OOO - at 2015.08.15 02:05:27
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113. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
Nevyn Auscent wrote: Orm Magnustat wrote: All this asset safety nonsense is a major change of paradigm for this game. Just some pull out of he "nowhere" crap that feels totally out of place with the game i once started. Realistical risk sim...
- by Vol Arm'OOO - at 2015.08.15 01:52:58
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114. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
Orm Magnustat wrote: Nevyn Auscent wrote: ................................ Asset safety already exists everywhere but WH Space. Thus if you want people to use the new structures and not avoid them like most people avoid putting items into...
- by Vol Arm'OOO - at 2015.08.15 00:30:31
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115. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
Justin Cody wrote: well I guess only w-space has consequences now. Every type of space has its safety valve to prevent mass unsubbing. F@$k W-space! <- appears to be the mantra. Nerf'd API data Nerf'd rage rolling statics via distant spawni...
- by Vol Arm'OOO - at 2015.08.15 00:27:50
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116. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
having people podded on citadel destruction is foolish. Cant take a vacation? got to stay on top of the game all the time or risk loss of implants etc? Ofc the solution is to not log off in the citadel, but then players are not actually using cita...
- by Vol Arm'OOO - at 2015.08.15 00:24:55
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117. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
while this may be better for contesting player stations - it is much worse and substantially more tedious and terrible for contesting player pos. For instance, say you have a small pos - you show up and shoot it - bring enough dps and it can be ki...
- by Vol Arm'OOO - at 2015.08.14 21:11:25
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118. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
Seems pretty terrible. The whole point of pos bashing is to get to the player goodies inside. Now those goodies are basically made invulnerable. By magic they are insta shipped - by the space fedex to safety. Its a major step backwards. Especially...
- by Vol Arm'OOO - at 2015.08.14 20:33:32
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119. Remap stack + Custom Office - in EVE New Citizens Q&A [original thread]
Soel Reit wrote: Hi guys, new to the game. A couple of question for you: - i've read some post (2010-2013) that say: "time remaps don't stack" (for time remap i mean the ones you get every year) Question: as things are right now (2015) it's ...
- by Vol Arm'OOO - at 2015.08.10 19:22:47
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120. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
Bad idea is a Bad Idea. The change needlessly hurts multi-boxers for no good reason. If combat probing has made sniper fleets less viable that is only because CCP made probing too easy. Once upon a time, probing used to be a challenge that requir...
- by Vol Arm'OOO - at 2015.08.07 16:26:22
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